Ticket #63 (closed defect: fixed)
Various issues with callout-binding clone()
| Reported by: | stephan | Owned by: | stephan |
|---|---|---|---|
| Priority: | major | Milestone: | OTDT_1.1.7 |
| Component: | compiler | Version: | 1.1.6 |
| Keywords: | Cc: |
Description
The following snippet causes various problems:
team class T { protected class R playedBy B { Object clone() => Object clone(); } }
- role method clone() is reported as not visible
- the generated callout method is wrongly marked as native
- base method clone() is OK for the compiler, but required decapsulation doesn't work at run-time
Change History
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